Tag: Jun Heider
MAX!
There’s a great deal of excitement in the AIR here at RealEyes Media as the premiere Adobe conference of the year-Adobe MAX 2011, rapidly approaches! This Saturday, October 1st, the epicenter of design, media, and development will be Los Angeles California, as Adobe settles in for the 3rd year in a row at the L.A. Convention Center, and the beautiful Nokia Theater L.A. LIVE. The Adobe MAX conference has always been the place to listen to and meet world-renowned speakers, learn about the latest tools and techniques, and connect with potential clients, new partners, and old friends…and this year is no exception!
If you’ve ever been to MAX, you know that Adobe pulls out all the stops for this event. Keynote addresses are given by the biggest names in tech and entertainment. In case you haven’t already heard, the musical entertainment for this year’s MAX Bash will be provided by the band Weezer!
A chance to learn from the best
Whether you’re a designer, developer, or business strategist, MAX is an environment that deepens your expertise, and ultimately makes you more productive in your work. Every skill and experience level is welcome during this Five-day learn-a-thon. Whether you’re someone who’s never opened Photoshop, or you’re interested in creating high-tech video players destined for multiple devices, there’s something at MAX for you.
Learn about multiscreen development with Realeyes’ own David Hassoun, John Crosby, and Jun Heider
The last few years have seen a steady upswing in multiscreen application development, and MAX has responded to this trend by providing developers, designers, and entrepreneurs with the best resources for learning how to rise to the top in this environment.
Realeyes Media is pleased to announce that Jun Heider, David Hassoun, and John Crosby will be speaking at MAX! Be sure to check out the following sessions:
David Hassoun & John Crosby – Video Player Development for Multiple Devices
“Learn how to create compelling, robust, and high-performing video player experiences for desktops, tablets, and smartphones including HTML5 and Adobe AIR for iOS. This lab for developers will step through what’s needed to develop and optimize the video experience across all devices. Using Adobe Flash Media Server on the back end, you’ll use Adobe Flash Builder and Open Source Media Framework to create video players that just work. Explore how to tune hardware acceleration with Stage Video to optimize battery life.”
- Are you attending this session? Would you like early access to the sample files? We can help out. Sign up here to download the files.
- Register for Adobe Max 2011
Jun Heider – Multiscreen Project Best Practices
“Prepare to take the next step in multiscreen development. Review important considerations in planning multiscreen projects geared toward efficient code reuse and workflow. Also, see how to structure projects to match the strategy chosen to fit the application’s use case. By the end of the session, you’ll walk away with an understanding of how to start architecting your multiscreen Adobe Flash Platform applications and build them using Adobe Flash Builder.”
- If you’re attending this session you can sign up here to receive the presentation materials from Jun’s session.
- Register for Adobe Max 2011
These guys know their stuff, so if you’re interested in developing applications that are destined for multiple screens, be sure to attend their sessions, ask questions, and meet them in person-you won’t be disappointed!
Can’t make it to MAX? Attend “Mini-MAX”!
Here in Denver, the Rocky Mountain Adobe User Group traditionally provides an annual “mini-MAX”, for those who couldn’t make the trip out to California. Those that were there give us their take on the conference, providing us with a remote insite into MAX’s highlights. Join us on 11/08/11 at Casselman’s - 2620 Walnut Street in North Denver, CO, as well as every 2nd Tuesday of the month throughout the year to talk all things Adobe!
Jun Heider gave a really nice presentation this morning on how to leverage the Adobe Flash platform P2P API to create applications for sharing video, audio, and data among application peers. In his talk, Jun demonstrates P2P technologies working across multiple devices and taking advantage of the flexible RTMFP protocol, an Adobe technology that allows for maximum scalability coupled with a dramatic reduction in server infrastructure and bandwidth costs.
View the presentation:
Presentation slides (PDF)
You can also check out a recent screencast from Jun’s blog demonstrating a multiscreen P2P call center application
The following are demonstrations of some of the ways in which this technology can be implemented:

Jun Heider



Follow Us!